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Autodesk Slicer For Mac

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SoftwareInfoBox

Autodesk Fusion 360

Type:CAD with integrated CAM
Platform:Windows, Mac OS X (64 bit only)
License:proprietary, free for private use
Source:Autodesk
Input Formats:tons
Output Formats:STL, DXF, PDF, ..
Users:Lukas, Patrick

Using ' ' and ' keys for Mac to contract/expand selection mesh normal rendering mode now has correct default; Meshmixer 3.2 (April 18, 2017) NOTE: requires graphics card drivers update. Fixed startup crashes for certain machines; fixed the Cancel button for long-running tools; fixed intermittent mesh disappearing after running Make Solid. Probably the best feature is the fact that 3DimMaker bundles a robust slicer that optimizes generated G-code and uses complex solution for rendering high quality 3D models. If the overall printing configuration process seems a little too complex, then rest assured because 3DimMaker comes with a collection with handy built-in printing profiles.


Fusion 360 is a CAD program that is free for students, makers and small companies.It comes with a very powerful CAM suite.

Have a look at this Instructables collection for tons of project ideas involving this software!

Built upon the 123 Make technology, Slicer for Fusion 360 is a free tool to slice and convert 3D models into 2D patterns that can be cut flat. To help build a model, Slicer for Fusion 360 also creates 3D instructions you can interact with. Create a model in Fusion 360 and with a few clicks you can send your model to Slicer for Fusion 360. Manasu irruga manasu irruga akka mavale mp3 song download free music downloads. If you want to compile from the source code for hacking or contributing to the development you can clone the project from the GitHub repository.Our wiki contains detailed instructions for installing the dependencies (see the relevant page: Linux, macOS, Windows). Autodesk Fusion 360 keeps on adding functionality and this time a long lost tool friend of mine. The 123D Make functionality has been added to the capabilities of Fusion 360 as an free app Slicer for Fusion 360 for both Windows and Mac. You can now import models or create models then create a 2D slice pattern for them to create something in cardboard, wood, or metal.

There is an 'app store' for professional or community-built plugins as well.Several great extensions are collected here.

  • 4CNC Routing
  • 6Tutorials

Edit in Browser

Fusion 360 supports editing inside the browser. This version of Fusion 360 does not yet have the full set of features, but might still be useful in case you can not install the desktop version.Log in with your Autodesk account and select 'Edit in browser' on any design or create a new project and select 'New => Fusion design'.

Multiplying Components

When you copy & paste a component, the copy will still be linked to it and mirrors all modificiations you make to another component of the same type.

In cases where this behavior is not desired, the best workaround seems to be saving a component as an individual file ('Save copy as') and inserting it to the design as a new component.[1] Unfortunately, there is no simple solution like SketchUp's 'make unique' feature in Fusion 360.

Slicer

Maybe you have used 'Autodesk 123D Make' before and were sad when it was discontinued - but with 'Slicer for Fusion', its functionality isn't lost!

With this tool you can 'slice' any 3D models into 2D parts (packed or with spacing) which you could cut out with your favorite machine and assemble them by means of glue and/or interlocking slots.

(not to be confused with Slicers for generating 3D printing pathways)

CNC Routing

also see 'Fusion 360 CAM Parameters'

Joinery

In contrast to a laser cutter, a CNC router can't cut perfect inside corners because the router bit is circular. To circumvent this issue, reliefs (so-called 'dogbones') are put into a design to allow the router bit to cut all the way. There are add-ons for Fusion 360 to help with the design of them.

Laser Cutting

You can export any sketch by right clicking it and choosing 'Save as DXF'.

Another option is to create a 'drawing' from your design and lay out the views in the corresponding window, but this is relatively complicated and only makes sense if you already want to arrange multiple pieces at this stage.


Tutorials

  • Fusion 360 for Beginners (YouTube)

CAM Tutorials

  • our experience with CAM parameters
  • Fusion 360 CAM Basics (Webinar by Lars Christensen)
  • CAM tutorial for beginners (Evan and Katelyn) - insert our preferred G-code sender where they use Easel
  • bookshelf from design to milling (YouTube)
Retrieved from 'https://wiki.comakingspace.de/index.php?title=Fusion_360&oldid=8399'
Autodesk slicer mac

Meshmixer 3.5 (April 17, 2018)

Bug fixes:

  • removed update notification

Meshmixer 3.4 (January 15, 2018)

  • added ViewCube! See http://help.autodesk.com/view/MSHMXR/2019/ENU/ for more information.
  • added support for the 3MF file format. 3MF is an XML-based data format — human-readable compressed XML — that includes definitions for data related to 3D manufacturing, including third-party extensibility for custom data. Learn more about 3MF here: https://3mf.io/what-is-3mf/.

Bug fixes:

  • added more fixes for crashes and bugs due to the outdated graphics card drivers
  • added a fix for Macs with retina displays

Meshmixer 3.3 (October 31, 2017)

Big changes in this release:

  • Redesigned the entire Print workflow. See http://help.autodesk.com/view/MSHMXR/2019/ENU/ for details. We have eliminated 3rd party printing services that were not working properly and causing crashes. You can now easily add custom printers and use your printer software to do the actual print, or you can export your model as STL and send it to the 3rd party printing services.
  • Implemented Customer Error Report (CER) functionality. A report can now be sent to Autodesk when Meshmixer crashes, which will allow us to debug your issues in a more meaningful way. Please add your comments about how the crash happened.
  • Added a hotkey for toggling printer bed rendering

Bug fixes:

  • applying Offset to a mesh with boundary
  • silent install for Windows
  • using '<' and '>' keys for Mac to contract/expand selection
  • mesh normal rendering mode now has correct default

Meshmixer 3.2 (April 18, 2017)

NOTE: requires graphics card drivers update

  • fixed startup crashes for certain machines
  • fixed the Cancel button for long-running tools
  • fixed intermittent mesh disappearing after running Make Solid or Remesh

Meshmixer 3.1 (March 29, 2017)

  • decoupled from 123D
  • completed Japanese version of Meshmixer
  • reduced install size
  • updated hotkey help files
  • automatic support for high-DPI displays on Windows
  • improvbent to Help menu
  • rboved third-party print services that weren't really working anyways
  • hotbox improvbent: using Shift+Space will keep the hot box open until you hit escape
  • new command line parameter: '--yup', which forces y axis to be the vertical axis, overriding the config setting
  • preserve settings for Uniform Scaling, Add Tube
  • save support structure generation settings in Overhangs tool as custom Presets
  • updated existing analytics functionality
  • API scripting improvbents related to C#
  • new simplified Print UI/workflow
  • ported to Qt5
  • sample printer definition included in meshmixer folder, in meshmixerprinters. Copy and edit custom_printers.xml to add your own printers, they appear under Custom in printers panel. You can have multiple printers in the same file. Note that the custom_printers.xml file itself may be replaced by future installers, so put your printer in a copy!
  • added read/write support for 3MF file format, with colors and uv-mapped textures
  • revamped the Advanced Support properties panel
  • improved Thickness analysis, various new parameters and can bake thickness colormap to vertex colors
  • Orientation tool now can use print bed as volume constraint (and revamped property panel)
  • added support for meters and feet in Units
  • Clearance and Deviation now display min/max measured values in panels
  • can now assign materials to objects individually. Drag-drop onto background to set scene-level material. Drag-drop onto object to set for object. Hold shift while drag-dropping material to set for all objects in scene.
  • added Height Field mode to Fit Primitive
  • added resolution control to Fit Primitive
  • added Most-Recently-Used files list
  • updated Booleans property panel
  • added option to discard undo history under Edit/Actions menu
  • 'd' hotkey now drops copies in DropSolid tool (only in Create new Object mode)
  • added RobustSmooth to Surface Brush

bug fixes:

  • fixed memory leaks
  • fixed opening .MIX files by double clicking in the file browser
  • fixed having an odd angle when adding a tube at a pivot point.
  • fixed recently used colors and palette in the color picker for Windows.
  • fixed picking in Orientation tool.
  • fixed 'Send to Makerbot Desktop'
  • fixed UI button behavior
  • fixed bug in taking screenshots when making part for Meshmix
  • fixed screen goes black after exporting an OBJ
  • fixed intermittent crash on startup due to a multi-threaded race condition
  • fixed file corruption when flipping normal
  • fixed screen freezing up when using Analysis-Orientation and Analysis-Layout/Packing
  • fixed language selection in the Installer appears to have no effect
  • fixed bug reporting functionality
  • fixed potential crash in printer settings panel
  • fixed a bug in the Mac installer
  • fixed 'reverse' arrow in Align tool
  • fixed wrong icons displayed in menus
  • fixed bug in brush texture menu after importing a new texture
  • fixed checkmarks in menu for drawing of boundaries and wireframe
  • fixed a bug where overhang menu always forgot Strut Density and Contact Tolerance, as well as not resetting when default settings were applied
  • fixed the secondary brush mode, where the secondary brush icon is displayed while painting (i.e. Shift key is pressed)
  • prevented Meshmixer from connecting to online print services until requested by the user
  • changed Preferences shortcut key to Alt-T in Windows, to match the documentation
  • fixed display of EULA and the About Meshmixer text
  • updated a certified publisher info in the Windows installer
  • can now undo first sculpting stroke without exiting Sculpt tool (finally!)
  • improved behavior of Restrict to Groups in sculpting
  • can now multi-select files in Import dialog.
  • fixed UV issue in Weld Boundaries
  • restored Replace property panel
  • bugfix for cylinder frame in Fit Primitive
  • changed version number in About box to show 3 instead of 11

Meshmixer 3.0 (January 28, 2016)

- new Complex objects that contain internal partitions (beta!). Complexes make it easy to design for multi-material 3D printing!!
- Generate Complex tool to create a Complex from face groups
- Split Complex decomposes a Complex into separate solid shells
- new Export mode that automatically decomposes Complex on write
- new Align to Target tool to automatically align meshes in 3D
- new Unwrap tool flattens surface patches
- new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
- new Mesh Query tool for visualizing mesh properties
- new measurement-based scene scaling workflow in Units/Dimensions tool
- new Select Intersecting

Autodesk Slicer For Mac Installer

action in Select tool (double-click on other scene objects)
- new Preserve Group Borders and Project To Target options in Smooth Boundary
- Remesh can now automatically preserve sharp edges
Mac
- Make Pattern can now clip to active Target object
- Make Solid updates and new mode to automatically preserve sharp edges (slow!)
- huge Booleans stability improvements
- minor improvements to Transform, Smooth, Replace and Reduce
- export support for SMESH format
- Pivot-drag positioning shortcut can now terminate on any surface in scene
- new unlit-texture shader
- support for Autodesk Screencast
- crazy bugfixes
- tons of UI improvements to indicate disabled/unavailable menus and settings
- lots of [scripting API improvements]

meshmixer 2.9

- updated most Tools to properly handle Texture Maps
- new Pivot objects for simplifying precise positioning
- new Create Pivot tool to place Pivots in many different ways
- existing Tools now snap to Pivots when possible
- updated Transform Tool with precise input of translate/rotate/sizing
- Transform Tool can use a Pivot as arbitrary center-of-rotation
- rewritten Align Tool with many new alignment modes
- fast Pivot-to-Pivot snapping to rapidly position objects
- rewritten Remesh Tool with new remeshing modes
- new Adaptivity setting in brush tools (in Refinement panel)
- improved support for multi-user installations
- improved stability, particularly startup crashes, network-related crashes, and GPU issues
- support for Anti-Aliased Rendering in Preferences (disabled by default)
- support for Importing .mix files
- Full Release Notes in the forum
June 23, 2015 update 2.9.1
- Incorporation of 3D Hubs as a 3d printing service option
- Ability to add an alternate proxy server
August 19, 2015 update 2.9.2
- new Tinkerplay part libraries
- Make Solid can now bake uv/vertex colors to vertex colors of new mesh
- new region-growing capability in Selection tool
- Pivot improvements (.mix import, duplicating linked pivots, new Create modes)
- many bugfixes! (texture support, vertex color painting, remeshing, ..)
- Detailed Release Notes in the forum
October 21, 2015 update 2.9.3
- Japanese language is now available from Preferences dialog
- new Send To 123D Design option under File menu

Autodesk Slicer Mac


November 10, 2015 update 2.9.4
- Resolve various crash issues

meshmixer 2.8

- 123D account support (brose/import from 123D Gallery, 123D Catch, Sculpt+, save/load from your 123D account)
- Ember support structures

meshmixer 2.7

- New Layout/Packing Tool for 3D print bed layout
- New Deviation Tool analyzing differences between meshes
- New Clearance Tool for verifying tolerances
- Additional modes in Reduce Tool (triangle count, max deviation)
- Improvements to Support Structure Generation (better DLP/SLA preset, horizontal bars, …)
- Boolean options when dropping Solid Parts
- Snapping options in Measure Tool
- Print Bed now visible in Modeling View
- Improved support for lower-end graphics hardware
- Full Release Notes in the forum

meshmixer 2.6

Mac

Meshmixer 3.5 (April 17, 2018)

Bug fixes:

  • removed update notification

Meshmixer 3.4 (January 15, 2018)

  • added ViewCube! See http://help.autodesk.com/view/MSHMXR/2019/ENU/ for more information.
  • added support for the 3MF file format. 3MF is an XML-based data format — human-readable compressed XML — that includes definitions for data related to 3D manufacturing, including third-party extensibility for custom data. Learn more about 3MF here: https://3mf.io/what-is-3mf/.

Bug fixes:

  • added more fixes for crashes and bugs due to the outdated graphics card drivers
  • added a fix for Macs with retina displays

Meshmixer 3.3 (October 31, 2017)

Big changes in this release:

  • Redesigned the entire Print workflow. See http://help.autodesk.com/view/MSHMXR/2019/ENU/ for details. We have eliminated 3rd party printing services that were not working properly and causing crashes. You can now easily add custom printers and use your printer software to do the actual print, or you can export your model as STL and send it to the 3rd party printing services.
  • Implemented Customer Error Report (CER) functionality. A report can now be sent to Autodesk when Meshmixer crashes, which will allow us to debug your issues in a more meaningful way. Please add your comments about how the crash happened.
  • Added a hotkey for toggling printer bed rendering

Bug fixes:

  • applying Offset to a mesh with boundary
  • silent install for Windows
  • using '<' and '>' keys for Mac to contract/expand selection
  • mesh normal rendering mode now has correct default

Meshmixer 3.2 (April 18, 2017)

NOTE: requires graphics card drivers update

  • fixed startup crashes for certain machines
  • fixed the Cancel button for long-running tools
  • fixed intermittent mesh disappearing after running Make Solid or Remesh

Meshmixer 3.1 (March 29, 2017)

  • decoupled from 123D
  • completed Japanese version of Meshmixer
  • reduced install size
  • updated hotkey help files
  • automatic support for high-DPI displays on Windows
  • improvbent to Help menu
  • rboved third-party print services that weren't really working anyways
  • hotbox improvbent: using Shift+Space will keep the hot box open until you hit escape
  • new command line parameter: '--yup', which forces y axis to be the vertical axis, overriding the config setting
  • preserve settings for Uniform Scaling, Add Tube
  • save support structure generation settings in Overhangs tool as custom Presets
  • updated existing analytics functionality
  • API scripting improvbents related to C#
  • new simplified Print UI/workflow
  • ported to Qt5
  • sample printer definition included in meshmixer folder, in meshmixerprinters. Copy and edit custom_printers.xml to add your own printers, they appear under Custom in printers panel. You can have multiple printers in the same file. Note that the custom_printers.xml file itself may be replaced by future installers, so put your printer in a copy!
  • added read/write support for 3MF file format, with colors and uv-mapped textures
  • revamped the Advanced Support properties panel
  • improved Thickness analysis, various new parameters and can bake thickness colormap to vertex colors
  • Orientation tool now can use print bed as volume constraint (and revamped property panel)
  • added support for meters and feet in Units
  • Clearance and Deviation now display min/max measured values in panels
  • can now assign materials to objects individually. Drag-drop onto background to set scene-level material. Drag-drop onto object to set for object. Hold shift while drag-dropping material to set for all objects in scene.
  • added Height Field mode to Fit Primitive
  • added resolution control to Fit Primitive
  • added Most-Recently-Used files list
  • updated Booleans property panel
  • added option to discard undo history under Edit/Actions menu
  • 'd' hotkey now drops copies in DropSolid tool (only in Create new Object mode)
  • added RobustSmooth to Surface Brush

bug fixes:

  • fixed memory leaks
  • fixed opening .MIX files by double clicking in the file browser
  • fixed having an odd angle when adding a tube at a pivot point.
  • fixed recently used colors and palette in the color picker for Windows.
  • fixed picking in Orientation tool.
  • fixed 'Send to Makerbot Desktop'
  • fixed UI button behavior
  • fixed bug in taking screenshots when making part for Meshmix
  • fixed screen goes black after exporting an OBJ
  • fixed intermittent crash on startup due to a multi-threaded race condition
  • fixed file corruption when flipping normal
  • fixed screen freezing up when using Analysis-Orientation and Analysis-Layout/Packing
  • fixed language selection in the Installer appears to have no effect
  • fixed bug reporting functionality
  • fixed potential crash in printer settings panel
  • fixed a bug in the Mac installer
  • fixed 'reverse' arrow in Align tool
  • fixed wrong icons displayed in menus
  • fixed bug in brush texture menu after importing a new texture
  • fixed checkmarks in menu for drawing of boundaries and wireframe
  • fixed a bug where overhang menu always forgot Strut Density and Contact Tolerance, as well as not resetting when default settings were applied
  • fixed the secondary brush mode, where the secondary brush icon is displayed while painting (i.e. Shift key is pressed)
  • prevented Meshmixer from connecting to online print services until requested by the user
  • changed Preferences shortcut key to Alt-T in Windows, to match the documentation
  • fixed display of EULA and the About Meshmixer text
  • updated a certified publisher info in the Windows installer
  • can now undo first sculpting stroke without exiting Sculpt tool (finally!)
  • improved behavior of Restrict to Groups in sculpting
  • can now multi-select files in Import dialog.
  • fixed UV issue in Weld Boundaries
  • restored Replace property panel
  • bugfix for cylinder frame in Fit Primitive
  • changed version number in About box to show 3 instead of 11

Meshmixer 3.0 (January 28, 2016)

- new Complex objects that contain internal partitions (beta!). Complexes make it easy to design for multi-material 3D printing!!
- Generate Complex tool to create a Complex from face groups
- Split Complex decomposes a Complex into separate solid shells
- new Export mode that automatically decomposes Complex on write
- new Align to Target tool to automatically align meshes in 3D
- new Unwrap tool flattens surface patches
- new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
- new Mesh Query tool for visualizing mesh properties
- new measurement-based scene scaling workflow in Units/Dimensions tool
- new Select Intersecting

Autodesk Slicer For Mac Installer

action in Select tool (double-click on other scene objects)
- new Preserve Group Borders and Project To Target options in Smooth Boundary
- Remesh can now automatically preserve sharp edges
- Make Pattern can now clip to active Target object
- Make Solid updates and new mode to automatically preserve sharp edges (slow!)
- huge Booleans stability improvements
- minor improvements to Transform, Smooth, Replace and Reduce
- export support for SMESH format
- Pivot-drag positioning shortcut can now terminate on any surface in scene
- new unlit-texture shader
- support for Autodesk Screencast
- crazy bugfixes
- tons of UI improvements to indicate disabled/unavailable menus and settings
- lots of [scripting API improvements]

meshmixer 2.9

- updated most Tools to properly handle Texture Maps
- new Pivot objects for simplifying precise positioning
- new Create Pivot tool to place Pivots in many different ways
- existing Tools now snap to Pivots when possible
- updated Transform Tool with precise input of translate/rotate/sizing
- Transform Tool can use a Pivot as arbitrary center-of-rotation
- rewritten Align Tool with many new alignment modes
- fast Pivot-to-Pivot snapping to rapidly position objects
- rewritten Remesh Tool with new remeshing modes
- new Adaptivity setting in brush tools (in Refinement panel)
- improved support for multi-user installations
- improved stability, particularly startup crashes, network-related crashes, and GPU issues
- support for Anti-Aliased Rendering in Preferences (disabled by default)
- support for Importing .mix files
- Full Release Notes in the forum
June 23, 2015 update 2.9.1
- Incorporation of 3D Hubs as a 3d printing service option
- Ability to add an alternate proxy server
August 19, 2015 update 2.9.2
- new Tinkerplay part libraries
- Make Solid can now bake uv/vertex colors to vertex colors of new mesh
- new region-growing capability in Selection tool
- Pivot improvements (.mix import, duplicating linked pivots, new Create modes)
- many bugfixes! (texture support, vertex color painting, remeshing, ..)
- Detailed Release Notes in the forum
October 21, 2015 update 2.9.3
- Japanese language is now available from Preferences dialog
- new Send To 123D Design option under File menu

Autodesk Slicer Mac


November 10, 2015 update 2.9.4
- Resolve various crash issues

meshmixer 2.8

- 123D account support (brose/import from 123D Gallery, 123D Catch, Sculpt+, save/load from your 123D account)
- Ember support structures

meshmixer 2.7

- New Layout/Packing Tool for 3D print bed layout
- New Deviation Tool analyzing differences between meshes
- New Clearance Tool for verifying tolerances
- Additional modes in Reduce Tool (triangle count, max deviation)
- Improvements to Support Structure Generation (better DLP/SLA preset, horizontal bars, …)
- Boolean options when dropping Solid Parts
- Snapping options in Measure Tool
- Print Bed now visible in Modeling View
- Improved support for lower-end graphics hardware
- Full Release Notes in the forum

meshmixer 2.6

- simplified 3D Print UI
- support for Dremel 3D Printer (support preset, send prints to Dremel Idea Builder software)
- (experimental!!) DLP/SLA support preset
- new Orientation tool for optimizing print orientation to miminize support volume/area, and/or maximize print strength
- new Add Tube tool for creating tubes through/between shapes
- new Preserve Boundaries option in Smooth Boundary
- new Allow Top Connections option in Support Generator
- brought back Strut Density option in Support Generator
- fix longstanding Axis scaling bugs in transforms
- Face Transform Soft Transform tools now infer local frame from selection, and can optionally have separate frame for each ROI
- (optional) parameter-saving for Reduce and Remesh tools
(add SaveToolSettings=true in meshmixer.ini)

meshmixer 2.5

- new Preferences dialog to centralize settings
- improved 3D Print Services integration
- new Hollow tool, with escape holes (auto-generated and interactive - try double-clicking)
- new Bridge tool
- new Thickness Visualization tool
- Improved Support Structures for 3D printing, with new Presets and Support Graph Optimization
- Make Pattern now has Linear and Spherical Gradients, better behavior for sizing parameters
- new Select Visible command (under Selection / Modify)
- Project Face Groups and Minimum Thickness options in Make Solid tool (min thickness requires Accurate mode)
- VRML (.wrl) export (with vertex colors)
- improved Drop Solid behavior, Create New Part option
- smooth boundaries improvements
- better behavior of Remesh when smoothness=0
- Units tool only shows dimensions for visible objects
- various tools now remember settings

meshmixer 2.4

- integrated 3d printing services: Sculpteo, i.materialise, and Shapeways
- direct printing to Type A Machines 2014 series 1 (networked printer)
- new Patterns (random, borders)
- Offset parameter in Drop Solid
- Selective undo/redo (skip slow tool computations with ALT+SHIFT+left/right arrows)

Autodesk Slicer For Mac Os


Fusion Slicer Autodesk

- many bugfixes, cleanups, and optimizations
- many new hotkeys (see forum)




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